jobs

FRVR Studio Ursus

2022 – 2023

At FRVR Studio Ursus I worked on their Discord game title Spellcast as a coder and game designer.
My primary tasks involved around designing and implementing new core features to the live game.
All the while making sure that the game held up to Discord’s standards.

FRVR

TDC Hosting

2014 – 2016

Worked at TDC hosting for two years as Hotline and Business supporter.
My job was to deliver customer support on our products, focused on phone, internet and email via phone or email.

TDC

Bredsten-Gadbjerg School

2013

I interned as a teacher for three months at Bredsten-Gadbjerg School.
These months included teaching Music and English to students from the grades 0th to 8th and working as an afterschool teacher.

Bredsten-Gadbjerg School

Ahoot Media

2021 – 2022

I interned at Ahoot Media back when I was still studying, which led to me becoming a fulltime game developer at the company.
I worked primarily as a coder, but also took on several other tasks, including game design, art and a bit of sound design as well.

Ahoot Media

Favrskov Gymnasium

2017

Worked as an exams guard during the 2017 summer exams at Favrskov.

Favrskov Gymnasium


educations

Dania Games – Software Development

2020 – 2021

A bachelor following up on Computer Science, advancing into Software Development specialized in video games.

Dania Games Software Developer

Dania Games – Computer Science

2017 – 2020

Computer Science specialized in video games.

Dania Games Computer Science

Tørring Gymnasium

2010 – 2013

Gymnasium majoring in English and Music.

Tørring Gymnasium

Game Producer

2020 – 2021

A Game Producer course that I took while studying Software Development.
This course teaches Game Producer skills, such as team leading, project management and business development.

Game Producer

3D College

2016 – 2016

Introductory course to 3D modelling and animation.

3D College


skills

Coding

  • Experienced: Typescript, JavaScript, C#, JSON
  • Average: XML, HTML
  • Beginner: C++, Python

Other Programs and Software

    • 3D Studio Max
    • Blender
    • Photoshop
    • Illustrator
    • Visual Studio/Code
    • Audacity
    • TexturePacker
    • Devops
    • Trello

    Engines

    • Phaser 3
    • PlayCanvas
    • Unity
    • Unreal Engine
    • MonoGame

    Games

    • Retired Wow Mythic Raider
    • Almost professional POE build creator
    • I once played 70% of a song on expert mode in guitar hero without looking at the screen