Dania Games – Software Development
2020 – Present
A bachelor following up on Computer Science, advancing into Software Development specialized in video games.
Dania Games – Computer Science
2017 – 2020
Computer Science specialized in video games.
2010 – 2013
Gymnasium majoring in English and Music.
2020 – Present
A Game Producer course that I am taking while studying Software Development. This course teaches Game Producer skills, such team leading, project management and business development.
2016 – 2016
Introductory course to 3D modelling and animation.
I interned at Ahoot Media during my internship while studying Computer Science. In my internship I worked on several Ahoot Media projects such as Rip-It and Protokit which can be seen in the projects section.
Worked as an exams guard during the 2017 summer exams at Favrskov.
2014 – 2016
Worked at TDC hosting for two years as Hotline and Business supporter. My job was to deliver customer support on our products, focused on phone, internet and mail via phone or mail.
I interned as a teacher for three months at Bredsten-Gadbjerg School. These months included teaching Music and English to students from the grades 0th to 8th and working as an afterschool teacher.
- Experienced: C#, Danish, English
- Average: C++, Python, XML
- Beginner: Java, Chinese
Other Programs and Software
- 3D Studio Max
- Visual Studio/Code
- Unreal Engine
- Wow Mythic Raider
- Almost professional POE build creator
- I once played 70% of a song on expert mode in guitar hero without looking at the screen