FRVR Studio Ursus
2022 – 2023
At FRVR Studio Ursus I worked on their Discord game title Spellcast as a coder and game designer.
My primary tasks involved around designing and implementing new core features to the live game.
All the while making sure that the game held up to Discord’s standards.
2014 – 2016
Worked at TDC hosting for two years as Hotline and Business supporter.
My job was to deliver customer support on our products, focused on phone, internet and email via phone or email.
I interned as a teacher for three months at Bredsten-Gadbjerg School.
These months included teaching Music and English to students from the grades 0th to 8th and working as an afterschool teacher.
2021 – 2022
I interned at Ahoot Media back when I was still studying, which led to me becoming a fulltime game developer at the company.
I worked primarily as a coder, but also took on several other tasks, including game design, art and a bit of sound design as well.
Worked as an exams guard during the 2017 summer exams at Favrskov.
Dania Games – Software Development
2020 – 2021
A bachelor following up on Computer Science, advancing into Software Development specialized in video games.
Dania Games Software Developer
Dania Games – Computer Science
2017 – 2020
Computer Science specialized in video games.
2010 – 2013
Gymnasium majoring in English and Music.
2020 – 2021
A Game Producer course that I took while studying Software Development.
This course teaches Game Producer skills, such as team leading, project management and business development.
2016 – 2016
Introductory course to 3D modelling and animation.
- Average: XML, HTML
- Beginner: C++, Python
Other Programs and Software
- 3D Studio Max
- Visual Studio/Code
- Phaser 3
- Unreal Engine
- Retired Wow Mythic Raider
- Almost professional POE build creator
- I once played 70% of a song on expert mode in guitar hero without looking at the screen